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World of Warcraft: PVP Overview
Posted by: Cuer - Fri May 20th, 2005 06:13 pm EDT
An interview on GameSpy talks with Tom Chilton, the PVP guru at Blizzard, regarding the implementaion of PVP, Battlegrounds, the Honor system and more.

World of Warcraft: Battleground Preview
Posted by: Cuer - Fri May 20th, 2005 12:53 pm EDT
An indepth look at the upcoming Battlegrounds addition to World of Warcraft can be found at 3d Accelerated.

Auto Assault Preview
Posted by: Cuer - Fri May 20th, 2005 12:50 pm EDT
A preview at GameSpy provides a look at some of the aspects of the driving MMOG Auto Assault.

Tabula Rasa Overview
Posted by: Cuer - Thu May 19th, 2005 03:13 pm EDT
An overview at Joystiq.com provides some information about the MMOFPS, along with info about five Tabula Rasa gameplay videos.

Everquest II at E3
Posted by: Cuer - Thu May 19th, 2005 03:09 pm EDT
An overview at GameSpy covers the major changes and additions coming to Everquest II, including PVP.

Lord of the Rings Online Overview
Posted by: Cuer - Wed May 18th, 2005 11:44 pm EDT
An early look at IGN.com offers a few glimpses at the recently renamed The Lord of the Rings Online: Shadows of Angmar.

Vanguard: Saga of Heroes Overview
Posted by: Cuer - Wed May 18th, 2005 11:42 pm EDT
An overview of Vanguard: Saga of Heroes is up at GameSpy.com, providing a first look at the upcoming MMORPG.

Mythic Acquires Rights to MMORPG Warhammer
Posted by: Cuer - Wed May 18th, 2005 11:40 pm EDT
Mythic announced at E3 that they have acquired the exclusive worldwide rights to develop PC and console MMOG based on the Warhammer property:
FAIRFAX, VA – MAY 18, 2005 – Mythic Entertainment, developer and publisher of massively-multiplayer online role-playing games including "Dark Age of Camelot" and the upcoming "Imperator," today announced that they have secured the exclusive worldwide rights to create massively multiplayer online games for PC and console set in the fantasy world of Warhammer, created by Nottingham, UK-based Games Workshop Group PLC. The first game based upon the dark, medieval world of Warhammer will be released on PC in 2007.

"I have always been a big fan of Games Workshop and Warhammer and I am thrilled that we are now able to work on one of the world’s greatest and most enduring fantasy gaming brands," said Mark Jacobs, CEO and president of Mythic Entertainment, Inc. "Our goal for this first of what we hope will be many Warhammer-based games is to create the single-greatest RvR-based MMORPG in the industry."

"Warhammer fans around the world can be assured that our new partnership with Mythic, a company with fantastic credentials in delivering great online games, will result in a truly compelling online experience," said Andy Jones, CEO of Games Workshop’s Entertainment and Media Division. "We are really looking forward to working closely with people who share our passion both for the world of Warhammer and for making games of the highest quality."


City of Villians Website & Overview
Posted by: Cuer - Wed May 18th, 2005 10:23 pm EDT
The official City of Villians website is up and running, providing news and information about the upcoming sequel to City of Heroes. Interesting info resides in the City of Villians FAQ, where details are provided about this stand-alone sequel that also interfaces with the previous game:
Is this just an expansion to City of Heroes?
City of Villains is a stand-alone title, not an expansion. It may be played without City of Heroes, but there are clear advantages to owning and playing both. If a player only has City of Villains, he/she may only play a villain, not a hero. Also, if players want to build a base for their Hero characters and take part in PvP adventures (outside of the Arenas) they’ll need to get City of Villains.

So you’re saying that there will be lairs and bases?
Yes, in City of Villains all villain characters will be able to create custom designed lairs and bases with an extremely high amount of detail, rivaling that of the character creation for which City of Heroes is well known. The base-building feature from City of Villains will also carry over to City of Heroes members who have active COH subscriptions, enabling them to also construct hero bases.

How will City of Heroes and City of Villains interface with one another?
City of Heroes and City of Villains will share the same universe. A majority of the new features and zones introduced in City of Villains will be available to City of Villains customers only. Also, many of the existing (and yet-to-be-released) features and zones within City of Heroes will remain exclusive to City of Heroes customers. There will also be “overlapping” zones in which heroes and villains will interact with each other.

There is also a GameSpot overview available, covering the basics of the new MMOG title.

D&D Online Overview
Posted by: Cuer - Wed May 18th, 2005 05:50 pm EDT
A overview at IGN.com details play through D&D Online, which is coming soon to beta.

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